Sketch up 2015 tutorial

Author: e | 2025-04-24

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Sponsored ContentThis sponsored post features a product relevant to our readers while meeting our editorial guidelines for being objective and educational.In today’s tutorial I’m going to introduce you to Avocode, developed by the “eleven brave men and one brave woman” of Source and recently released in the form of version 1.0. Avocode is an application which allows you to work with .psd and .sketch files, moving from design to code, without even opening Photoshop or Sketch.We covered Avocode a few months ago, but back then it was still in beta and has since undergone some serious feature overhauls. This tutorial will show you how to work with the Avocode desktop application and introduce the new features. Part 1. Getting StartedIn this part of the tutorial I’ll demonstrate how to get setup with Avocode, create projects, upload Photoshop and Sketch files, then work with those files in the Avocode desktop application. Part 2. Exporting CodeIn this video I’ll show you how to generate CSS (along with Sass and Compass) directly from your Photoshop and Sketch files. We’ll also look at some shortcuts and a ton of other helpful features. Let’s get started! Useful Resourcesavocode.com@avocode on TwitterAvocode Stories on Medium How to change the language in Google Sketch Up WebMore Google Sketch Up Tutorials: How to change the language in Google Sketch Up WebMore Google Sketch Up Tutorials: Site Planning just became easier with the Blubeeam Revu 2015 release thanks to the new Sketch Tools. Whether you want to place a crane, trailer or define a temporary parking lot you can now define dimensions and also create scalable tools to reuse with your common site plan items. Creating markups to scale are useful on shop drawings, floor plans, installation detail as well.Sketch Tools:The new markup sketch tools include a polygon, ellipse, polyline or rectangle. You can use the drag out for a rectangle and it will pop-up the dimensions as you drag, or enter individual dimensions. Let’s see it in actionDynamic Tool Set Scaler:To create dynamic scalable tools you’ll need to define the baseline scale of your tool set. This also works with grouped shapes. I’d also recommend it for landscaping elements, fixtures, furnishings, and your RFI and submittal place holders (those markups that hyperlink to the actual forms) for a consistent look to your owner’s as-builts.Bluebeam continues to deliver on their promises with architecture, engineering and construction tools to make the project team more productive. With the site planning and design capabilities in the new sketch tools and dynamic tool set scaler you’ll want to revisit your tool sets and custom profiles so your team can be more productive.If you haven’t installed Revu 2015 yet, what are you waiting for?

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User6272

Sponsored ContentThis sponsored post features a product relevant to our readers while meeting our editorial guidelines for being objective and educational.In today’s tutorial I’m going to introduce you to Avocode, developed by the “eleven brave men and one brave woman” of Source and recently released in the form of version 1.0. Avocode is an application which allows you to work with .psd and .sketch files, moving from design to code, without even opening Photoshop or Sketch.We covered Avocode a few months ago, but back then it was still in beta and has since undergone some serious feature overhauls. This tutorial will show you how to work with the Avocode desktop application and introduce the new features. Part 1. Getting StartedIn this part of the tutorial I’ll demonstrate how to get setup with Avocode, create projects, upload Photoshop and Sketch files, then work with those files in the Avocode desktop application. Part 2. Exporting CodeIn this video I’ll show you how to generate CSS (along with Sass and Compass) directly from your Photoshop and Sketch files. We’ll also look at some shortcuts and a ton of other helpful features. Let’s get started! Useful Resourcesavocode.com@avocode on TwitterAvocode Stories on Medium

2025-04-02
User8225

Site Planning just became easier with the Blubeeam Revu 2015 release thanks to the new Sketch Tools. Whether you want to place a crane, trailer or define a temporary parking lot you can now define dimensions and also create scalable tools to reuse with your common site plan items. Creating markups to scale are useful on shop drawings, floor plans, installation detail as well.Sketch Tools:The new markup sketch tools include a polygon, ellipse, polyline or rectangle. You can use the drag out for a rectangle and it will pop-up the dimensions as you drag, or enter individual dimensions. Let’s see it in actionDynamic Tool Set Scaler:To create dynamic scalable tools you’ll need to define the baseline scale of your tool set. This also works with grouped shapes. I’d also recommend it for landscaping elements, fixtures, furnishings, and your RFI and submittal place holders (those markups that hyperlink to the actual forms) for a consistent look to your owner’s as-builts.Bluebeam continues to deliver on their promises with architecture, engineering and construction tools to make the project team more productive. With the site planning and design capabilities in the new sketch tools and dynamic tool set scaler you’ll want to revisit your tool sets and custom profiles so your team can be more productive.If you haven’t installed Revu 2015 yet, what are you waiting for?

2025-04-14
User8623

Home Design Gallery Contact Blog About September 17, 2022 Welcome back! In Part 2, we’ll explore adding Quixel Materials to your designs in Fusion 360 and setting up a rendering scene. If you haven’t already, review Part 1 and install Quixel Mixer. You’ll want to create and export a mix for use in Fusion 360 prior to the steps in this tutorial, or download an example material set here.First, let’s create a new project in Fusion 360:Creating a new Fusion 360 Project After you open Fusion 360, Click “Save” and give your project a name. In this example I used “QuixelMaterialDemo.” After you save your project, we’ll want to create a new component and make it active.2. Create a new Component This is generally a good practice with Fusion 360, because we can more easily manage changes made to the design when the timeline is broken up by individual component histories. Name your component “Floor” and then make sure “Activate” is selected (should be by default), click “OK” to continue. Next, we’ll want to create a sketch to define the floor’s dimensions. Click “Create” and make a Center Rectangle on the bottom plane.3. Create a Floor Make your sketch 3 meters x 3 meters in size, with the Origin at the center. Click “Finish Sketch” to continue. If you’ve done everything right, then you should have a sketch that is fully constrained (i.e., you’ll see black lines instead of blue lines for the outer dimensions of your sketch). Next, we’ll extrude the sketch below the plain. This will create a new body, based on our sketch dimensions. Click Create and then Extrude. Then, extrude the sketch -1mm below the plane and click “OK.” Next, Save the design. You’ve created your first body and now would be a good time to save your progress. Note the reason for your save and Click “OK.” Next, we’ll want to change the Appearance of our floor. Click Modify Appearance to bring up the Appearance Window.4. Add material Here we can see the default material for the Floor body. We’ll want to replace that material

2025-03-25

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